Poetry Elements Escape: The Raven: ELA Digital Escape: Middle/High School Escape

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- Who says ELA test prep needs to be boring? Engage your teen ELA students with these fully immersive digital escape rooms that cover fiction; the elements of a story, reading non-fiction, poetry, fairy tales, and dystopian literature. .⭐ All tasks are skills-based so that when the escape is completePrice $32.00Original Price $40.00Save $8.00
Description
⭐Who says ELA test prep needs to be boring? ⭐ Teen students are invited to compete using clues that practice Imagery/Symbolism, Rhyme Schemes, Poetic Devices, Plot Diagram and Comprehension Quiz. ⭐ This fully immersive 360° escape room based on "The Raven" will have students read and listen to the poem then solve clues to escape with their sanity intact!
⭐A perfect introduction to Poetry! ⭐ Playing this fully immersive 360° Raven escape room will take students through imagery/symbolism of the poem, internal and external rhyme schemes, and poetic devices. They will also plot a diagram of the poem and take a comprehension quiz. With no printing, copying, or cutting and a full teacher guide with answers, this digital activity is ready to use!
Once in the escape, students will click the red start button. This animated slide show takes students through the setup of the escape and gives the students instructions on how to play. There are five clues, plus extras.
Here's what's inside:
A full version of the poem with stanza numbers is in each clue and provided as a printable PDF.
- CLUE #1: IMAGERY/SYMBOLISM
- Read - An animated version of the poem
- CLUE - Drag & Drop imagery to the symbolism in the poem.
- CLUE #2: RHYME SCHEMES
- Read - Definitions of Rhyme Scheme, Internal, External, Ballad, Couplet & Triplet
- CLUE - Identify the external rhyme scheme of a stanza and the internal rhyme scheme of a stanza.
- CLUE #3: PLOT DIAGRAM
- Watch/Listen - James Earl Jones narrating the poem
- CLUE - Drag and drop events to the plot diagram identifying exposition/setting, rising action, climax, falling action, resolution, conflict, and theme.
- CLUE #4: POETIC DEVICES
- Read - Definitions of poetic devices: Alliteration, Assonance, Allusion, Imagery, Metaphor, Simile, Onomatopoeia, Repetition, Rhyme, Rhyme Scheme.
- CLUE: Drag and drop excerpts from the poem to the correct poetic device.
- CLUE #5: COMPREHENSION QUIZ
- CLUE: Take a 10 question comprehension quiz on the poem.
- CLUE #6: HIDDEN ICON
- Symbolism: Find the symbol inside the escape to find the message for the answer to this lock.
- EXTRAS:
- 360° Poe Museum
- The Raven digital Wordsearch game
Why teach it?
- It's a perfect way to introduce students to "The Raven", by Edgar Allan Poe
- Great in combination with any unit on Poetry
- It reinforces logic and reasoning skills
- It promotes cooperative learning and deductive reasoning
- Perfect for the English Language Arts classroom
More Fully Immersive Digital Escapes for the ELA Classroom:
- Famous Art Heists - Reading Informational Texts 360° Digital Escape
- Sherlock's Challenge 360° Digital Escape
- Escape Dystopia 360° Digital Escape
- Breaking the Da Vinci Code 360° Digital Escape
- Grimm Adventure 360° Digital Escape
Test Site:
CLICK HERE to test that this escape room and the websites inside will work on your school computers. BE SURE TO CHECK ON A STUDENT'S COMPUTER
Before purchasing, please check to make sure you and your students will be able to use these sites by clicking on the test website link above. It is your responsibility to make sure the links will work before purchasing.
Before purchasing, please check to make sure you and your students will be able to use these sites by clicking on the test website link above. It is your responsibility to make sure the links will work before purchasing.
CCSS.ELA-LITERACY.RL.8.1
Cite the textual evidence that most strongly supports an analysis of what the text says explicitly as well as inferences drawn from the text.
CCSS.ELA-LITERACY.RL.8.2
Determine a theme or central idea of a text and analyze its development over the course of the text, including its relationship to the characters, setting, and plot; provide an objective summary of the text.
CCSS.ELA-LITERACY.RL.8.3
Analyze how particular lines of dialogue or incidents in a story or drama propel the action, reveal aspects of a character, or provoke a decision.
CCSS.ELA-LITERACY.RL.8.4
Determine the meaning of words and phrases as they are used in a text, including figurative and connotative meanings; analyze the impact of specific word choices on meaning and tone, including analogies or allusions to other texts.
CCSS.ELA-LITERACY.RL.8.5
Compare and contrast the structure of two or more texts and analyze how the differing structure of each text contributes to its meaning and style.
CCSS.ELA-LITERACY.RL.8.6
Analyze how differences in the points of view of the characters and the audience or reader (e.g., created through the use of dramatic irony) create such effects as suspense or humor.
CCSS.ELA-LITERACY.RL.8.9
Analyze how a modern work of fiction draws on themes, patterns of events, or character types from myths, traditional stories, or religious works such as the Bible, including describing how the material is rendered new.
©2021 A Space to Create. Created October 2, 2021. All rights reserved. Concept, Game Play, and Environment background created by Sabrina Wingren. You may not modify, copy, distribute, transmit, display, reproduce, publish, license, create derivative works from, transfer, sell or profit in any way from the use of this escape room without permission. This includes sites such as outschool where you are teaching a lesson for profit.
Fair Use Rationale:
Full Concept, Game Play, Interactivity, Storyline, and 360° background were conceived and created by Sabrina Wingren. Most artwork is either original or commercially licensed from freepik, Adobe stock &/or pixabay.
Music is commercially licensed from Fesliyan Studios.
Videos are readily available on YouTube for students and teachers to view.