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Pop Art Lesson: Keith Haring Dancing Figures Distance Learning Art Game

Glitter Meets Glue
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Zip (23 MB|21 pages)
$4.50
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$4.50
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 Digital Resource for Students
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Glitter Meets Glue
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Description

Get your students excited about learning art history by creating a Keith Haring inspired artwork. Fill up your art sub plan folder with engaging, low-prep art projects that are easy to implement for substitute teachers. Teach your students about 1980's Pop Art, pictograms, and how to draw dancing figures easily. Step-by-step picture directions and the included PowerPoint presentation with close-up, detailed photos will guide your students from start to finish.

BE PREPARED

Are you going to be absent and need a last minute art lesson for the substitute? In search of an activity for a remote learning or distance learning situation? Relieve the stress of being absent! This Keith Haring art project is structured in a way that students can do the reading and practice drawing in one lesson, and the actual project when you return the following week.

Planning on a maternity leave and looking for engaging, ready-to-go art projects that even an uncertified art sub could handle? No worries! This lesson includes everything from the activity to self-assessment resources that will keep students learning while you're out on leave.

Fill up your art sub plan folder with thorough art lessons that will motivate your students and not overwhelm your substitute. Leave copies of the game in a labeled folder inside the tub along with some dice. Once your students know how to play the game, they're easy to leave with a sub!

FOSTER INDEPENDENCE

Are you trying to cultivate self-reliance in your art room? This Haring figures art game makes for the best and most productive early finisher activity for your students.

Set up a choice-based art center where students select an activity amongst different ones. Print out the game board and directions back to back, put them in a labeled folders, and let them pick what they'd like to create. This is similar to a directed drawing activity in which students are guided through the art process.

DIFFERENTIATE LESSONS

If you're an art teacher looking for a differentiated art lesson that boosts independent thinking, problem-solving, and skill-acquisition, this will do the trick.

In art, there are four main ways to differentiate: by the outcome of the project, the task at hand, the supplemental resources given to students, and the amount of support offered to each student. Despite students selecting designs from the same Keith Haring game board, the outcome of each project is unique to the creator.

I've included three ways students can generate their design. The first is the game board where students roll the die to select their parts. The second is a "you pick" board. Both of these are printables. And lastly, for teachers needing engaging lessons during distance learning, I've added digital spinner wheels!

YOU WILL RECEIVE

  • 12-Page, Non-Editable PDF
  • 9-Page, Non-Editable PowerPoint Presentation
  • Roll a Dice Game
  • Choice-Based Drawing Version of the Game
  • Keith Haring Background Information Handout
  • Step-by-Step Picture Tutorial and Directions
  • Visual Arts Self-Assessment Rubrics
  • Artist "Big Ideas" Reflection Sheets
  • 8, "I CAN" Statements Aligned to the Studio Habits of Mind
  • Practice Drawing Page
  • Coloring Page
  • Paperless Google Drive digital resource for students (also for use in Google Classroom, Schoology, Canvas, Seesaw, Microsoft OneDrive, Teams, and anywhere else you can share a link to a file...link on the bottom of page 2)
  • Digital Spinner Wheels in Google Slides and YouTube (links on the bottom of page 3)

KEITH HARING ART GAME DIRECTIONS

You will create a Keith Haring inspired artwork by rolling the die and collecting the different parts required to create it.

  1. To compose a figure, roll the die to select a head from the first column.
  2. Roll again to pick an upper body shape from the second column.
  3. Roll once more to choose a lower body shape from the third column.
  4. Create two more figures by repeating the first three steps.
  5. Then, roll two more times to select two fun extras from the fourth column. Add them to either your figures or the background.
  6. Lastly, roll two more times to pick two symbols from the fifth column.
  7. Once you’ve rolled for all the parts, arrange your composition.Color with either markers, crayon, or colored pencil and use permanent black marker to boldly outline everything.

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TERMS OF USE

In downloading this teacher resource, you agree that you are purchasing a single user license for personal classroom only and does not give you copyright. All teaching materials sold by Glitter Meets Glue may not be adapted, re-sold, distributed, or translated into any other language for re-sale. You may not remove the graphic credit in any of our teaching materials.

ADDITIONAL LICENSES

Would you also like to purchase a license so your colleagues may use this product, too? I offer a 10% off discount on all additional copies. Please use the honor system here as you would in your own classroom.

Created by Amie Bentley, © Glitter Meets Glue Designs, LLC

Total Pages
21 pages
Answer Key
N/A
Teaching Duration
Other
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