Positive Behavior Management: Catchem' Critter System

Positive Behavior Management: Catchem' Critter System
Positive Behavior Management: Catchem' Critter System
Positive Behavior Management: Catchem' Critter System
Positive Behavior Management: Catchem' Critter System
Positive Behavior Management: Catchem' Critter System
Positive Behavior Management: Catchem' Critter System
Positive Behavior Management: Catchem' Critter System
Positive Behavior Management: Catchem' Critter System
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(28 MB|178+)
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Motivate and encourage positive behavior in your classroom with the Catchem’ Critter Behavior Management System! This creative system is a new way to focus on rewarding good choices. It includes EVERYTHING you need to get started!

This Resource Includes:

Catchem’ Critter Guide for Teachers that will help you prepare, organize, and implement a behavior management system that works for you and your students.
Critter Keeper Guides that each student can use to collect and keep track of all their awesome critters. Two versions are included for your convenience- one for the card version and one for the sticker version. Use what works best for YOU.
50 Different Catchem’ Critter Cards and Stickers that each embody a positive character trait. While students are receiving incentives they are learning new vocabulary! Two versions are included for your convenience- the original critter cards and a sticker version that is size to be printed on address labels.
Catchem’ Critter Poem to help you kick off the system in your classroom and give your kids an overall understanding of how the system works.
Editable Catchem’ Critter Rules to help you keep your system structured. You can change the rules as you see fit with the editable version!
Critter Coupons to make it easier for you to distribute the correct critter to each student without disrupting the flow of your day.
Editable Certificates for Level Advancement you can use to reward students for completing a level set. These can be sent home to make families aware of the amazing growth their child is making in class!
Editable Reward Coupons for each Level you can customize with rewards and incentives you know will be effective in your room. Change the text to reflect high interest prizes for YOUR students, increasing buy in and success.
Editable Critter Collector Cards you can use to keep track of students’ progress.
Badges for Critter Collector Cards to be used with the Editable Critter Collector Cards.
Editable Teacher’s Record Sheet that you can use to keep your own records of student progress.

Download the preview to get a better look at what is included!

*NOTE: Editable files require MS PowerPoint. The sticker version can be printed on adhesive address labels (3M 3500-A or Avery 18660/5160 labels).

This resource is for teachers in any grade level that want a new and effective way to support students in making better choices and encourage positivity.

What teachers are saying about the Catchem’ Critter System

♥ “Seriously AMAZING!!! I implemented this in my classroom and my first graders are hooked! Thank you for this amazing resource and all your hard work!” – Joya C.

♥ “My students are going crazy for this! I needed to revamp my behavior for the new year, so I gave this a shot. We started with the sample and fell in love! Thank you!” – Buyer

♥ “My students have loved this so much! It has been such an incentive for them to exhibit positive character traits! They get so excited to earn the critters and level up!” – Buyer

♥ “Wow! This product is amazing, and so much work to put together! I use the Class Dojo App in my classroom and these critters will fit right in. Can't wait to use this with my classes this year! Thank you!” – Susan K.

♥ “This is one of the most creative behavior management programs I have come across. I love the critters, and I think my students will too. I have been getting things set up, and really appreciate the sticker option.” – Buyer

♥ “Exactly what I needed to get my third graders EXCITED about displaying positive character traits!” – Brittany T.

Why Use the Catchem’ Critter Behavior Management System?

There are many things we need to know as teachers that they do not teach you in college. One of the things I wish they would teach students- one thing I truly wish I had a class on, is classroom management.

Sure, we learn as we go- but wouldn't it be great if we went into the classroom with a clear idea of how to do this? If we could start Day 1 with an awesome behavior management plan worked out and prepared? My first year would have been a lot different.

I have used many different kinds of incentives in my classroom: stickers, Class Dojo, positive notes home, Star Student, Dolphin Dollars, etc. These things work- but I wanted to add something this year that would really get kids excited. Something that would be brand NEW and very motivating.

That's when I came up with the Catchem' Critter Behavior Management System!

The Catchem' Critter Behavior Management System is a new twist on motivating and encouraging positive behaviors with children. With this system, all children are collectors and their goal is to catch as many critters as possible and advance as many levels as possible.

Children catch new critters by making positive choices. New critters are given at the teacher's discretion. This system is an engaging alternative to giving out tickers, tags, etc.

Students will collect Critter Cards/Stickers when they are caught making positive choices. They will store these critters in booklet called a Critter Keeper. Upon completing each group, they will “level up” and receive a certificate and/or reward coupon.

Each Critter Card provides the name, picture, number, size, type, and description of a different critter. There are 50 critters in this system.

Every critter embodies a positive character trait. This is a great opportunity to expand your student’s vocabulary, expand on character trait instruction, and explain/encourage ideal traits.

Student LOVE catching critters. Teachers LOVE how it reinforces positive choices allowing for a classroom environment that is cooperative and successful.

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