Challenge a partner to increase speed with times tables.
Choose a times table to practise.
Roll the dice and move around the game board in any direction.
When you land on a planet roll a 0-9 dice. The first to multiply it by the chosen times table wins the planet and can put a counter on it.
If you land on a planet that is already claimed you can challenge them for it in the same way as above.
The person with the most planets at the end wins!