There are three games: two flat, or 2d shape, games and one solid, 3D, shape game. Students roll one dice and draw the shape they rolled. If a student’s dice falls off the table, he/she should draw the shape in the zero column.
Another way to play: When I see my class start to draw shapes without rolling them; I do not tell them about the zero column. As you know, there is not a zero on a dice, so students would never have to draw that shape. If students draw that shape, you quickly know they were not following directions. Once a couple of students find out about the zero column trick, I ask those students to walk around and see if the other students are following directions. This way the dice game is self-sufficient and a great time to get some individual assessments done.