This activity incorporates many pragmatic language goals into one game. 21 short, relatable scenarios provide students with the opportunity to practice: (1) perspective taking, (2) evaluating the size of a problem, (3) labeling thoughts and feelings, (4) verbalizing solutions, and (5) considering best/worst outcomes based on the effects of their actions. Clear icons provide visual support for all learners and keep the students on-task. The task cards can be used alone for quick play, or with the problem-solving mat. This game is excellent for 1:1 play or use within a small group.
Directions for play:
1. Print page 1 in color, and pages 2-5 in black and white. You will want to print multiple copies of page 1 if you plan to use the game with a small group.
2. Cut apart task cards (pages2-5) and laminate for durability. Laminate the problem-solving mats if desired.
3. Place task cards face down and individual problem-solving mats in front of each student. Use tokens (chips, pennies, etc.) or dry erase markers with the problem-solving mats.
4. The student reads the scenario (with SLP support if needed) and then considers the icons below. The SLP may support by providing sentence stems (e.g., “I would feel…”) or probing with questions (“How would you feel?”).
5. Students within the group place a token/make a mark on any additional boxes they would like to share about on their own problem-solving mat. After the first student has responded to the pictured prompts, additional students may share their ideas.
6. Set aside used card and continue by pulling a new card for the next student.
7. Play continues until all cards have been used, problem-solving mats have been covered, or time runs out!
Sample scenario: “You are excited to be chosen for a safety patrol job at school. Your best friend wasn’t chosen.” On the task card, three picture prompts are provided: “think,” “don’t do/say,” and “feel.” The students quickly learn sentences stems to complete the prompts independently, but adults can also expand the visual prompts with verbal questions, “What would you think?” What shouldn’t you do?” “How would you feel?” “How might your friend feel?” The problem-solving mats further extend opportunities for social thinking and problem solving. Two perspectives are demonstrated through color-coding for each of the “feel,” “think,” do/say,” and “don’t do/say” icons. “Best outcome” and “worst outcome” icons encourage students to think about the effects of their actions. Finally, a “How Big Is My Problem” box completes the problem-solving mat. This box gives students practice considering the size of the problem and if they will need support in order to solve it.
Like this resource? Please visit my store: https://www.teacherspayteachers.com/Store/Ms-B-Slp and blog: http://slpmsb.blogspot.com/ for more great activities and resources!