This is the Advanced Lesson Plan for educators who want to teach entrepreneurship, financial literacy and/or business to their students. This is appropriate for social studies, math, business, economics and entrepreneurship classes.
The worksheets are designed to be used with the Profitania Business simulation Game available at
This simulation game is appropriate for students in middle school, high school and college. All worksheets presented here are targeted at middle school and high school students.
My philosophy is that learning should be an interactive and engaging activity which stimulates the student’s imagination while illuminating the underlying concepts. My lesson has been designed to allow students to interact with a set of complex ideas in a rewarding environment that enhances the core curriculum.
The simulations are designed to help students understand the fundamental principles of running a business by translating abstract concepts into concrete examples, such as paying interest on a loan or investing in advertising. Understanding how money works is important for students, who must learn to manage their finances.
I set the business simulation games in a fantasy scenario for two reasons. First, it eliminates any confusion between the fantasy world and the real world. Second, the fantasy environment stimulates the student’s imagination and facilitates the learning process. My goal is to make students excited about learning and get them involved in the subject matter.
Another innovative feature of the business simulation games is the progressive tutorials. These tutorials are structured so that within a few minutes the students can understand how to interact with the software. There are no lengthy manuals or other documentation to read.
As the students become familiar with the interface, the games gradually build in complexity. This feature allows the students to learn at their own pace, so the simulation feels just right for their abilities.
Because of the built-in tutorial, artificial intelligence, and various difficulty levels, this Business Learning Series spans a wide age range and can be used in a variety of classes. Generally, Gazillionaire is the simplest game and should be used with younger students, while Zapitalism and Profitania are more sophisticated.
The goal is to get students excited about the idea of learning. I don’t expect them to walk away from my lessons with a set of memorized theorems or formulas. Instead, I want them to have a feeling for what those ideas mean by playing with the concepts in the game environment. That way when the students read their text books, they will absorb the concepts much faster because they already have a true sense of what the material means.
Profitania - Business Simulation Games for Social Studies, Entrepreneurship & Financial Literacy Courses (ADVANCED version)