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Project Based Learning: Design A Water Park! (PBL)

Project Based Learning:  Design A Water Park! (PBL)
Project Based Learning:  Design A Water Park! (PBL)
Project Based Learning:  Design A Water Park! (PBL)
Project Based Learning:  Design A Water Park! (PBL)
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10.44 MB   |   29 pages

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Project Based Learning: Design A Water Park! Design, Plan, and Organize the park of your dreams!

This project integrates elements of research, design, technology, and planning as students build a water park for their town.

There are 17 activities (1 page for each) for students to complete. Each page involves an issue or topic they must solve, design, create, or research pertaining to water parks.

As students work through each page, they will make their own decisions and choose the outcomes based on information they learn. By the end, all students will have completed the project, but each version will be based on the creator’s imagination, creativity, and knowledge base.

There are 21 printable pages. Hand them out one at a time or staple them all together at once. Choose whichever way works best in your classroom. I prefer back-to-back with staples on the side like a book.

Activities and Pages include:
Introduction:
Informational page where students find out more about the water park.

Brainstorming:
Students draw what they think about water parks.

Water You Thinking:
Students answer questions besed on their own experiences.

Make It Official:
Students give their park an identity and brand.

Advertising:
Students design a billboard.

Supply Budget:
Students pick supplies they need using a budget.

Supply Budget, Part Two:
Students answer questions about their choices on the budget.

Water Supply:
Students design a pumping system that will filter water into the park.

Little Kid Section:
Students design an area specifically for small children to play in.

The Rides:
Students create and design eight rides they want for their park.

App Design:
Students design three screenshots of an app about the park.

Marketing Strategy:
Students pick 5 reasons why tourists should visit the park.

Test Driving the Rides
Students text message friends and share a photo from their new rides.

Food Stand:
Students create a menu for the food stand.

Food Stand Math
Students create two math problems based on their menu.

Park Design Map and Key:
Students design a map key and key of the park.

Park Experience:
Students imagine they visited the park for the day and write a story about it.

All pages can be geared towards multiple grade levels, although for some younger students the teacher may need to give more explicit instructions.

Students may choose to use multiple resources to complete each page. They might even choose to work with a partner, but you get final say on that.



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GRAB A BUNDLE:
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Project Based Learning 10-PACK BUNDLE, PART 2
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Total Pages
29
Answer Key
N/A
Teaching Duration
N/A

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Project Based Learning:  Design A Water Park! (PBL)
Project Based Learning:  Design A Water Park! (PBL)
Project Based Learning:  Design A Water Park! (PBL)
Project Based Learning:  Design A Water Park! (PBL)