The perfect way for students to practice 2 x 2 digit or 3 x 2 digit multiplication during the Fall Season! Use as a Math Center or Fast Finisher.
Students get in pairs or groups of three.
Each student needs ten tokens or markers (in different colors).
Each game needs two dice.
Roll the two dice, add them together. Solve that equation and put a marker on the board covering the answer.
If another student also solves the same equation, they can steal the spot and bump the other person off.
…. Unless one student has TWO markers on the answer and then it is locked in.
If a student rolls an equation that is already locked, they lose their turn.
The first student to have all 10 markers on the board WINS!