Quadratic equations and parabola - Top Trumps task cards game

Quadratic equations and parabola - Top Trumps task cards game
Quadratic equations and parabola - Top Trumps task cards game
Quadratic equations and parabola - Top Trumps task cards game
Quadratic equations and parabola - Top Trumps task cards game
Quadratic equations and parabola - Top Trumps task cards game
Quadratic equations and parabola - Top Trumps task cards game
Quadratic equations and parabola - Top Trumps task cards game
Quadratic equations and parabola - Top Trumps task cards game
Resource Type
Product Rating
File Type

PDF

(19 MB|104 graphs in different colours on 132 pages)
Product Description

This product has 103 graphs of quadratic equations, numbered 1 – 103. Number 104 is left blank for students to create and graph their own equation. All 103 cards are in three different colours as well as a blank version of ALL cards (with only the equation and a blank graph) should you wish to laminate them as use for task cards, group work, work stations etc.


Students examine the graph on each card, and fill in the information underneath, such as:
1. Where the graph touches the x – axis.
2. Where the graph touches the y – axis.
3. Product of the x- coordinates.
4. Highest x – axis point.
5. Lowest y – axis point.
6. Discriminant

Below is a brief description of the game, more info is given in the preview and complete product.

For a sample class of 20 students. The cards should be printed, cut and placed in a box. Students must pick 5 cards each and complete the tasks on each card. When all calculations finish, the game begins. Students play in groups of 2, 3, 4 or 5.

Say, for example, a student pulls out card #63 from their pile and it is their turn to call out a value. If they choose “discriminant is equal to 9”, the other students in the group must look at their randomly chosen card and say what the value of their discriminant is. The student with the highest discriminant value wins that round, keeps the cards from the others and places them under their pile.

The game then continues to the next student for them to call out another random value (any of the six calculated, it doesn’t necessarily have to be the discriminant again). This goes on until the time is over and the student with the most cards wins the game.

I hope you find this product very useful and it helps your students learn as it has done mine, as well as lowering your workload. Please check out the product's pictures and preview to get a better idea of the format and layout of the product. If there are any questions, please feel free to send me a message, and I'll reply as soon as I possibly can.

This product purchase is for single teacher use only, and may not be shared among teaching colleagues, either in your own school workplace or other teachers in different schools or districts. One must purchase the appropriate number of licenses in order to do so. It is also not allowed to display the material in this product on any other website without the express permission of the author.

Total Pages
104 graphs in different colours on 132 pages
Answer Key
Included
Teaching Duration
2 hours
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$12.00
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