# Quest- Keep Up!, A Graphing and Scatter Plot Activity

Subject
Resource Type
Product Rating
File Type

PDF (Acrobat) Document File

1 MB|10 pages
Share
Also included in:
1. Looking for a trio of graphing labs for your students? This product combines three wonderful graphing activities that provide students the opportunity to collect their own measurements, use data tables, construct graphs, and then interpret those graphs to answer analysis questions. I have provided a
\$17.97
\$14.99
Save \$2.98
Product Description

Do your students need help collecting data and making scatter plots in an engaging way? I present the Keep Up quest! In this activity, students are challenged by using a meter stick to determine if human height impacts the number of steps it takes to walk a certain distance. They then use this data to construct a scatter plot to determine if there is a relationship of not. This quest is low prep and easy to set-up!

In the game story setting, student groups are attacked by monstrous plants. They have to escape these plants by passing this quest. Unfortunately they discover one of their friends has been captured by the ensnaring tendrils, so they are faced with a choice. Do they choose to go back and brave the threat to save their friend, or do they seek an escape for themselves? If you are creating your own gamified classroom, I have included blank consequence slips so you can reward or punish groups based on their decision!

Students will be able to demonstrate skills related to these learning targets:

I can explain when to use bar graphs, line graphs, pie graphs, and scatter plots.

I can collect data and construct a scatter plot to determine if there is a relationship or trend between two sets of data.

Pair this quest with the Quest of the Slender Strangers and the Skulip Grower Quest for a greater impact!

Within this download you will get a suggested lesson plan, the student lab handout, answer key, and blank game consequence slips!

Permission to copy for classroom use only.
Electronic distribution limited to classroom use only.

Don't forget to follow us by clicking the little green star under our store name!

Leaving feedback grants you TPT credits for future purchases!

Hellmund Science offers a variety of gamified science labs, notes, projects and games with Universal Design for Learning (UDL) and Project-Based Learning in mind. Gamification allows for Positive Behavioral Intervention Support as well as differentiation. Using this format, students learn to work together and choose the path of their liking to learn various learning targets. Your students will play to learn!

Total Pages
10 pages
Included
Teaching Duration
45 minutes
Report this Resource
\$4.99