# Quest- The Skulip Grower, A Graphing Activity

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1. Looking for a trio of graphing labs for your students? This product combines three wonderful graphing activities that provide students the opportunity to collect their own measurements, use data tables, construct graphs, and then interpret those graphs to answer analysis questions. I have provided a
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Product Description

Ever need an engaging activity that promotes students to collect data and then use that data to generate bar graphs, pie graphs, line graphs, and scatter plots? Need an activity that has a Halloween theme that reviews some basic tenets on measuring and graphing? Look no further! I present the Skulip Grower Quest!

In this activity students will take measurements from some creepy looking plants from the game realm of Aureus Imperium called Skulips. These flowers have skull-like petals and they smell like rotting meat to attract flies as pollinators. They come in three colors; violet, white, and yellow. Students must measure the height of these plants, observe the color of the petals, count the number of maggots on the flowers, and count the number of flies attracted to each flower. Once they have this data, they create pie graphs to show the percentages of each flower color compared to the whole, they generate bar graphs to compare the average plant height for each color, they produce a double-line graph to show how time affects the number of flies and maggots found on each flower, and finally they create a scatter plot to display the relationship between a fertilizer ingredient and plant height.

Students will be able to demonstrate skills related to these learning targets:

I can explain when to use bar graphs, line graphs, pie graphs, and scatter plots.

I can collect data and construct a scatter plot to determine if there is a relationship or trend between two sets of data

Pair this quest up with Keep Up! and The Slender Strangers for a greater impact!

This activity includes a suggested lesson plan, student quest handout, paper copies of 16 Skulip plants, an answer key, and instructions for possible 3-D Skulip plants that can be created for students to physically manipulate.

Permission to copy for classroom use only.

Electronic distribution limited to classroom use only.

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Hellmund Science offers a variety of gamified science labs, notes, projects and games with Universal Design for Learning (UDL) and Project-Based Learning in mind. Gamification allows for Positive Behavioral Intervention Support as well as differentiation. Using this format, students learn to work together and choose the path of their liking to learn various learning targets. Your students will play to learn!

Total Pages
40 pages
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Teaching Duration
2 days
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