This pack is a great way to help with the NWF (Nonsense Word Fluency) portion of Dibels. It helps students practice tapping and blending words as well as being able to differentiate between real and nonsense words.
There are 9 hands on activities that are great for either centers or small group time. They include...
*Nonsense-O (played like Bingo)
*Lets Sort (practicing tapping the sounds and blending to see if they are real or nonsense)
*Write Some Nonsense ( same as Write the Room) There are cards that have nonsense words as well as some that have real words. Students record the words on the recording sheet in the correct section.
*Nonsense Blends~ Practice for recalling each sound with a visual reminder that they must blend the word at the end.
*Spin Some Nonsense~ Students will build their own words and decide if they are real or nonsense.
*Time Me For Speed~ Lines of practice
*Fluency Rings~ Nonsense words that can be organized on a book ring for quick practice
*Mail Some Nonsense ~ Game board where students take turns drawing a card and reading the nonsense word and rolling the dice to see how many spaces to move when the card is read correctly. First one to the mailbox wins.
*Tic-Tac Nonsense ~ Students pick a word to read. If read correctly they place their “X” or “O” on the word. Students take turns. First one to get three in a row (cat or student) w