Reach for the Stars Movement on the Coordinate Grid Partner Game TEKS 5.8C

Rated 5 out of 5, based on 12 reviews
12 Ratings
Math Chick
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Grade Levels
4th - 6th
Standards
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  • PDF
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$3.00
$3.00
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Description

Reach for the Stars is an awesome partner game that reinforces movement on the coordinate grid (first quadrant)!

Students will spin the axis spinners to get a starting point on their grid. Students will then pick a card that indicates the type of movement required of their turn. Students will collect points when the movement results in a star with points indicated on the stars. Students will be asked to move right, left, up and down as well as north, south, east or west.

The game contains-

game board

40 directional cards- cards require 1, 2 and 3 steps of movement

score board

spinners

student directions

teacher directions

Exit/Entry Slip- with open ended questions!

Your students are going to love to Reach for the Stars in this rigorous, relevant, and real world game!

You might also enjoy my Shoo-Fly Coordinate Activity which integrates literature!

Shoo-Fly Coordinate Grid -Integrating Math & Literature (1st Quadrant) 5.8A 5.8B

Need to integrate technology? Try my Google Classroom Activities!

Rounding Comparing and Expanded Notation of Decimals Google Classroom

Problem Solving with Coordinate Grids Google Classroom Activity 5.8A 5.8B 5.8C

Area and Perimeter Problem Solving Google Classroom Activity TEKS 5.4H

Writing Equations Using Variable or Letter for the Unknown Google Classroom 5.4B

Dividing Unit Fractions and Wholes Google Classroom Activity TEKS 5.3J 5.3L

Adding and Subtracting Fractions Unlike Denominators Google Classroom Activity

Shape Sorting Hierarchy Interactive Google Classroom Activity TEKS 5.5A

Multiply a Whole and a Fraction Interactive Google Classroom Activity TEKS 5.3I

Volume of Rectangular Prisms Google Classroom Activity TEKS 5.6A 5.6B 5.4H

Prime and Composite Numbers Google Classroom Interactive Activity TEKS 5.4A

Additive and Multiplicative Patterns Google Classroom Activity TEKS 5.4C 5.4D

Order of Operations NO EXPONENTS Google Classroom TEKS 5.4E and 5.4F

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Standards

to see state-specific standards (only available in the US).
Use a pair of perpendicular number lines, called axes, to define a coordinate system, with the intersection of the lines (the origin) arranged to coincide with the 0 on each line and a given point in the plane located by using an ordered pair of numbers, called its coordinates. Understand that the first number indicates how far to travel from the origin in the direction of one axis, and the second number indicates how far to travel in the direction of the second axis, with the convention that the names of the two axes and the coordinates correspond (e.g., 𝘹-axis and 𝘹-coordinate, 𝘺-axis and 𝘺-coordinate).
Represent real world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values of points in the context of the situation.

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