Red Light, Green Light: Regular and Irregular Plurals

Red Light, Green Light: Regular and Irregular Plurals
Red Light, Green Light: Regular and Irregular Plurals
Red Light, Green Light: Regular and Irregular Plurals
Red Light, Green Light: Regular and Irregular Plurals
Red Light, Green Light: Regular and Irregular Plurals
Red Light, Green Light: Regular and Irregular Plurals
Red Light, Green Light: Regular and Irregular Plurals
Red Light, Green Light: Regular and Irregular Plurals
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768 KB|24 pages
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Product Description
Red Light, Green Light: Plurals is a perfect activity for literacy centers, speech therapy or classroom group work.


The game is played sort of like spoons. You put little cars in the center of the game. Most of the light cards are yellow and green with just a few red mixed in. Students flip cards over quickly each taking turns. When they flip a card they quickly name the plural form of the word. When a red card is flipped, they grab for the cars in the middle of the game. The student left without a car has to pick up the stop sign. Once you get three stop signs, you're out!

GAME DIRECTIONS:

Red Light, Green Light:
Plurals

Print each set of cards. Keep the irregular and regular decks separate for beginning learners. If students have mastered the decks separately, combine the decks to increase the difficulty.
Place the cards and stop sign playing pieces in the center of play, so that each child can reach them.
2 players: 1 car, 1 stop sign
3 players: 2 cars, 1 stop sign
4 players: 3 cars, 1 stop sign
Deal the light cards to all players equally facedown in front of each player.
To play, students take turns quickly turning over the light cards, reading the plural form placing it face up in a pile, and stating the past tense form. (ie: flips over green light: reads ‘mouse’, says ‘mice’).
Other students should listen and check the plural change for accuracy. Play should continue quickly from player to player. Flipping the cards quickly will ensure everyone has a fair chance to see the cards at the same time. It will also encourage fluency with the plurals.

Continue flipping cards over until a red light is pulled. When a red light is pulled, the students quickly grab a car icons from the center of the table. The student left with the stop sign earns a strike.
On the trophy sheet, write the student’s name on the line. Place an X next to the name of the student who is left with the stop sign. Play with the 3 strikes you’re out rules!
This game works well with different levels of students because ‘winning’ is based on speed in reaching for cards, rather than language skill.

For more pictures, check out the post on my blog: SpeechRoomNews.blogspot.com

**10/1/14. Updated cards for mouse and elephant.
Total Pages
24 pages
Answer Key
N/A
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$4.00
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Jenna Rayburn Kirk

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