Revolution! an engaging card game based on angles!

Revolution! an engaging card game based on angles!
Revolution! an engaging card game based on angles!
Revolution! an engaging card game based on angles!
Revolution! an engaging card game based on angles!
Revolution! an engaging card game based on angles!
Revolution! an engaging card game based on angles!
Revolution! an engaging card game based on angles!
Revolution! an engaging card game based on angles!
Grade Levels
Common Core Standards
Product Rating
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5 MB|24 pages
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Product Description
Revolution integrates mathematical vocabulary, symbols and numbers enabling students to consolidate concept knowledge by comparing and classifying angles. The scoring system supports numeracy by integrating addition and multiplication. Revolution is played in groups of two to four and is suitable for both heterogeneous and homogenous ability groups. Ideal for collaborative work and math centres.

This pack contains three differentiated decks of cards, ideal for a variety of pedagogical purposes.

Australian Curriculum Mathematics/Year 6/Geometric reasoning

Content Description

• Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles (ACMMG141)

Elaborations

• identifying the size of a right angle as 90° and defining acute, obtuse, straight and reflex angles

• measuring, estimating and comparing angles in degrees and classifying angles according to their sizes

US Common Core/Grade 4/Measurement & Data/Geometric measurement: understand concepts of angle and measure angles

CCSS.Math.Content.4.MD.C.5
CCSS.Math.Content.4.MD.C.5.a
CCSS.Math.Content.4.MD.C.5.b
CCSS.Math.Content.4.MD.C.7

What’s in the pack?

3 decks of Revolution (21 pages)
Revolution gameplay instructions (1 page)
Scoring and accountability sheet (1 page)
Card backing sheet (1 page, optional)

Each deck has 56 playing cards consisting of:

Deck 1 (7 pages)

12 acute angle cards @ 30°
8 acute angle cards @ 45°
6 acute angle cards@ 60°
6 obtuse angle cards @ 120°
4 reflex angle cards @ 240°
4 reflex angle cards @ 270°
4 reflex angle cards @ 300°ׄ
4 right angle cards @ 90°
4 straight angle cards @ 180°
4 revolution cards @ 360°

Deck 2 ideal for differentiation and other pedagogical requirements (7 pages) 56 playing cards (as above) with angle names removed

Deck 3 ideal for differentiation and other pedagogical requirements (7 pages) 56 playing cards (as above) with angle names and measurements removed

Teacher’s instructions:

1. Revolution is intended as a practice and consolidation activity and should be used after the concept of ‘measure of turn’ is developed.
2. PRINT, LAMINATE, CUT.

I welcome your feedback.

Thank you for purchasing.




Total Pages
24 pages
Answer Key
N/A
Teaching Duration
N/A
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