Reward Coupons- A Positive Classroom Management Tool

Reward Coupons- A Positive Classroom Management Tool
Reward Coupons- A Positive Classroom Management Tool
Reward Coupons- A Positive Classroom Management Tool
Reward Coupons- A Positive Classroom Management Tool
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These are the Reward Coupons that I use with my classroom money system. After using these coupons, I was able to get rid of my big treasure box! The only thing I get at the beginning of the year is a big box of bubble gum pieces ($3) and some colorful pencils from the Target Dollar Spot ($1 pack of 10).

Here's how it works in my classroom:
1. Students earn money (little tokens or whatever you use in your classroom) when they make good choices or lead by example.
2. They put their money in a pocket chart or baggie (whatever works for you).
3. They save up their money.
4. Once a week, students can redeem their money for a reward coupon. I keep the reward coupons in a pocket chart for students to see.

I color coded them by worth, and I use them in increments of 10, 20, 30, 40, and 50. There are 17 rewards in all, which is plenty for my students to choose from.

Yellow- $10
Stinky Feet- Take off your shoes for the day (in classroom only)
Blow a Bubble- Chew Bubble Gum (in classroom only)
Good Phone Call- Call home on a positive note
Choose a Brain Break (We use GoNoodle, so if a student would like to use that coupon, they get to choose which brain break we do that day)

Dark Blue- $20
Free Center- Student may swap out one of their centers for a free center (ie alphabet puzzle, math game, rainbow write)
Fancy Writing- Use a fancy pen to write that day
Pick a Pencil- Pick a fun pencil to keep from the special pencil bin.

Light Blue- $30
Show and Tell- I send a note home telling the parents that the student may bring in something for show and tell. Must fit in students backpack, not breakable, not alive, etc.
Wear a Crown- I keep one in my classroom
Wear a Hat- I keep one in m classroom or they may bring one from home.
Computer Time- 20 minutes of Academic game on Computer (abcya.com, pbskids.org, abcmouse.com, etc) I let them do this instead of a center one day.

Red- $40
Homework Pass- No Homework one night
Mystery Reader- Student gets to pick a book to read to the class. I don't tell them who is reading, I just announce that there will be a mystery reader today.
Pick a Seat- Student gets to sit somewhere different other than at their desk (Not another students seat) Examples: on a carpet square, special chair, bean bag, exercise ball, etc.

Pink- $50
Lunch Bunch- Student gets to eat in classroom/outside with teacher and a friend.
Seat Swap- Switch seats with another student, or sit next to a friend.
Teacher's Desk- Student gets to sit at a teacher's desk for the day.

If you would like to see something added, please leave a note in the Q&A section, and I would be happy to add it for you.

You can download the classroom money that I use for free- Bear Bucks.
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Reward Coupons- A Positive Classroom Management Tool
Reward Coupons- A Positive Classroom Management Tool
Reward Coupons- A Positive Classroom Management Tool
Reward Coupons- A Positive Classroom Management Tool
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