Reward Coupons for Positive Behavior Management: Reward Coupons and Incentives

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Digital Download
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Reward Coupons and

Incentives for Middle School and High School Students: is a great behavioral management system. Students are able to earn reward incentives through their kind deeds, actions, and performance in class. This is great for those students who need a little incentive to get busy on an assignment or who need a little praise for effort. These are great for students in grades 5-12! My students love them!

I keep these reward incentives in an index card holder for easy access, and it takes up less space around my desk. The students are able to ‘cash-in’ their incentives at certain times that I set up in the classroom. I have found these reward incentives save me a lot of time correcting negative behavior, and we are able to focus more on positive behaviors and learning. The fabulous thing about these incentives is you can use them year after year!

There are two versions included in this download: a color version of the 32 rewards and incentives and a black and white version of the rewards and incentives. I have included a handout stating what I use each incentive for so it will give the teacher an idea; however, please tailor them to your classroom and students.

The 32 incentives included are:

• No Homework Pass

• Extra Credit

• 2nd Chance Card

• Sweet Tooth

• Music to My Ears

• Thirst Quencher

• Hungry, Hungry Student

• Errand Runner,

• Extra Screen Time

• Teacher in Training

• Teacher's Chair

• Free Time

• Free Write

• Journal Pass

• Library Pass

• Get to the Point

• Floor Time

• Reader Leader

• Next Top Designer

• If You Build It

• Locker Pass

• Healthy Snack

• Game Time

• Eat with the Teacher

• Choose Your Seat

• Wiggle Your Toes

• Late to Class Pass

• Chew Gum in Class

• Wear a Hat to Class

• Five Minute Break

• Doodle Break

• Work with a Friend

The Top Ten Reasons to Use Incentives in Your Classroom:

1. Motivate your students to do their best!

2. You spend less on out-of-pocket incentives required from other programs. Almost every single one of these are cost free to the teacher.

3. Print, cut, place in designated spot…easy as 1-2-3.

4. Works with Positive Behavior programs where the focus is less on negative behavior.

5. Students begin to work hard to earn reward coupons for things they want. It is a win-win!

6. There are fewer discipline issues in the classroom where the shift is a focus on positive behavior.

7. While students are working on certain behaviors and skills, a culture can begin to form within the classroom that can serve as a positive catalyst of change in the school.

8. Students’ positive behaviors become part of their daily routines.

9. The incentives remind the students you appreciate their continues efforts.

10. The students love them!

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Total Pages
73 pages
Answer Key
Does not apply
Teaching Duration
Lifelong tool
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