This simple and engaging task allows students to choose their own Maker Challenge using a dice.
Print out the sheet and laminate, then add to your Makerspace or classroom.
There are 3 options:
* Create something (attribute/adjective).
* Using something (materials - you can simply use whatever you have available).
* Within a time limit.
Then, there are additional suggested activities.
The Roll-A-Maker Challenge targets science, technologies, engineering, and math.
It's a perfect activity for fast finishers, centres, or as a reward for students.