Roll-A-Maker Challenge: STEM Fast Finisher Task / Class Activity

Roll-A-Maker Challenge: STEM Fast Finisher Task / Class Activity
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39 KB|1 page
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Product Description
This simple and engaging task allows students to choose their own Maker Challenge using a dice.

Print out the sheet and laminate, then add to your Makerspace or classroom.

There are 3 options:
* Create something (attribute/adjective).
* Using something (materials - you can simply use whatever you have available).
* Within a time limit.

Then, there are additional suggested activities.

The Roll-A-Maker Challenge targets science, technologies, engineering, and math.

It's a perfect activity for fast finishers, centres, or as a reward for students.
Total Pages
1 page
Answer Key
Does not apply
Teaching Duration
N/A
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$1.50
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