Roll-A-Monster

Roll-A-Monster
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Whether you love Class Dojo or just have a passion for cute monsters, you and your students will love this Roll-A-Monster math game. Decide whether to use one die or two dice. Roll, write the number on a blank next to a body part, then draw that many of the body part onto the fluffy monster in the middle. When done, kids can review the numbers they rolled and color their funny monster. It's a fun way for students in grades K-2nd grade to practice subitizing and counting.

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Roll-A-Monster