This packet includes everything you need to set up a Roll, Say, Keep center in your class!
I heart Roll, Say, Keep! And my students do, too. I do not know who invented this game, but it is FABULOUS! The great thing about this game is that it is SO versatile. A group can play OR a student can play individually. Also, you can change the playing cards to match whatever concept your students need practice with!
All you need is a single die or number cube and some eager students! This packet includes the following:
-2 different game boards
-math playing cards that feature the following concepts: addition to ten, number words to twenty, subtraction from 10 or less, and time to the hour and half-hour
-language arts playing cards that feature the following concepts: contractions, signt words (1st and 2nd grade Dolch words), identifying beginning sounds (including blends and digraphs), antonyms, and synonyms
-blank playing cards you can personalize for your students' needs