Roll, Say, Keep Extravaganza

Roll, Say, Keep Extravaganza
Roll, Say, Keep Extravaganza
Roll, Say, Keep Extravaganza
Roll, Say, Keep Extravaganza
Roll, Say, Keep Extravaganza
Roll, Say, Keep Extravaganza
Roll, Say, Keep Extravaganza
Roll, Say, Keep Extravaganza
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2 MB|43 pages
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Product Description
This packet includes everything you need to set up a Roll, Say, Keep center in your class!

I heart Roll, Say, Keep! And my students do, too. I do not know who invented this game, but it is FABULOUS! The great thing about this game is that it is SO versatile. A group can play OR a student can play individually. Also, you can change the playing cards to match whatever concept your students need practice with!

All you need is a single die or number cube and some eager students! This packet includes the following:

-2 different game boards

-math playing cards that feature the following concepts: addition to ten, number words to twenty, subtraction from 10 or less, and time to the hour and half-hour

-language arts playing cards that feature the following concepts: contractions, signt words (1st and 2nd grade Dolch words), identifying beginning sounds (including blends and digraphs), antonyms, and synonyms

-blank playing cards you can personalize for your students' needs

ENJOY!
Brandy Pelletier
Total Pages
43 pages
Answer Key
N/A
Teaching Duration
N/A
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$5.00
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