Roll and Solve Place Value Race 3.2A

Roll and Solve Place Value Race 3.2A
Roll and Solve Place Value Race 3.2A
Roll and Solve Place Value Race 3.2A
Roll and Solve Place Value Race 3.2A
Roll and Solve Place Value Race 3.2A
Roll and Solve Place Value Race 3.2A
Roll and Solve Place Value Race 3.2A
Roll and Solve Place Value Race 3.2A
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1 MB|7 pages
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Product Description
TEK 3.2A

This is a game that can be played with a partner or alone.

Directions: Take turns rolling one die and choosing a task in the row that matches the number one the die. Once you have solved your task and if your answer is correct put your color counter on the square. Continue until all task have been completed. If you solve a task incorrectly you loos a turn. If you roll a number for a row that has been completed, you loose a turn. The winner is the player with the most counters at the end of the game.

Game Board 1:
Composing number to the thousands place in the following forms.
Expanded Form
Expanded Notation
Word From
_ thousand + _ hundred + _ tens + _ ones

Game Board 2:
Composing number to the ten thousands place in the following forms.
Expanded Form
Expanded Notation
Word From
_ ten thousands + _ thousand + _ hundred + _ tens + _ ones

Game Board 3:
Composing number to the hundred thousands thousands place in the following forms.
Expanded Form
Expanded Notation
Word From
_ hundred thousands + _ ten thousands + _ thousand + _ hundred + _ tens + _ ones

Total Pages
7 pages
Answer Key
Included
Teaching Duration
N/A
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