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Scarecrows Rounding to the 100's Place Race is a game where students pick a card and give the number to the nearest ten's place. Then roll one die (dice) and move that many spaces on the game board. Land on a scarecrow and the student gets to go again, but land on a crow and get chased back to start. You can also use the cards as traditional task cards and play "Scoot", "Quiz, Quiz Trade", "Numbered Heads Together" or any other cooperative group activity. This is perfect for a math station, center, rotation, small group, or early finishers.
Perfect to use in Fall (Autumn) in September, October, November, and December or for Halloween. An answer key and recording sheet are included.
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