SCAMPER increases higher order thinking. It can be used on its own, or incorporated into curriculum units.
It can be used as a brain break for 20 minutes, or over the course of several days.
Students choose an object- either tangible or a photograph- and they think creatively to change the original idea into something new!
You can differentiate the activity by having students complete a specified number of components of SCAMPER.
This resources includes:
* S.C.A.M.P.E.R. Classroom Posters
* Blank Brainstorming Organizer
* Tennis Ball and Light Bulb Organizer with question prompts
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