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SCAMPER {Creative Thinking}

SCAMPER {Creative Thinking}
SCAMPER {Creative Thinking}
SCAMPER {Creative Thinking}
SCAMPER {Creative Thinking}
SCAMPER {Creative Thinking}
SCAMPER {Creative Thinking}
SCAMPER {Creative Thinking}
SCAMPER {Creative Thinking}
Grade Levels
Product Rating
4.0
2 ratings
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821 KB|10 pages
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Product Description
SCAMPER increases higher order thinking. It can be used on its own, or incorporated into curriculum units.

It can be used as a brain break for 20 minutes, or over the course of several days.

Students choose an object- either tangible or a photograph- and they think creatively to change the original idea into something new!

You can differentiate the activity by having students complete a specified number of components of SCAMPER.

This resources includes:
* S.C.A.M.P.E.R. Classroom Posters
* Blank Brainstorming Organizer
* Tennis Ball and Light Bulb Organizer with question prompts

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~Spivey Sparks~
Total Pages
10 pages
Answer Key
N/A
Teaching Duration
90 minutes
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