What better way to assess student understanding of author's purpose than with a game! This product allows movement around the room as students determine what the author's purpose is. It includes 30 SCOOT cards, 3 charts - Persuade, Inform, Entertain, and a worksheet for students to write their answers. This should be used after introducing students to author's purpose. It can either be used as an assessment or at a literacy center. Just print, laminate, and it's ready to go.