**This is a file designed for the SMART (brand) Smart Board (not Mimio, Promethean, or ActivInspire). You need to have Smart Notebook (version 11 or later) in order for it to work.**
Clue Words is played like the old game of Password. Students click on each of five buttons to reveal one-word clues. They then try to guess the target word in the subject area.
For example: settler + new + land + prairie + West = pioneer
Or: British + Americans + Loyalists + Patriots + conflict = American Revolution
There are 15 guessing pages.
Created by: Little Library of Learning
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