STEAM: Engineering Around the World 2nd - 4th

STEAM: Engineering Around the World 2nd - 4th
STEAM: Engineering Around the World 2nd - 4th
STEAM: Engineering Around the World 2nd - 4th
STEAM: Engineering Around the World 2nd - 4th
STEAM: Engineering Around the World 2nd - 4th
STEAM: Engineering Around the World 2nd - 4th
STEAM: Engineering Around the World 2nd - 4th
STEAM: Engineering Around the World 2nd - 4th
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5 MB|44 pages
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Product Description
“Engineering Around the World,” is a multi-faceted, project based unit with varying integrated lessons designed for grades K-6th using STEM / STEAM principles to
research and build historical structures around the world. Students will research, then engineer a structure of their choice from 33 different structures including 6 from the “The Seven Wonders of the World,” structures and 10 from UNESCO’s World Heritage List.

The unit can be implemented different ways, but is mainly used for research skills, location of countries and continents, the historical value, and the fun of engineering a structure either with construction sets or with recyclables. The unit has been used with students K-6th. Kindergarten and 1st built with construction sets, then in small groups with the teacher so they could build with recyclables and low temp glue guns. 2nd - 4th graders were on their own with the glue guns and were able to create wonderful representations of the structures after the research piece was done.

For VA SOLs this project would be excellent for a 3rd Grade culmination project for Ancient World Cultures.

Estimated Building Times:
2nd-4th 1:30 (the students would have taken more time if we had had it!)

Engineering Standards
K-2-ETS1-1 Ask questions, make observations, and gathers information to define a simple problem that can be solved through the development of a new or improved object or tool.
K-2-ETS1-2 Develop a simple sketch, drawing, or physical model

3-5-ETS1-1 Define a simple design problem that can be solved through the development of an object, tool, process, or system and includes several criteria for success and constraints on materials, time, or cost.

3-5-ETS1-2 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem

ISTE Standards

Knowledge Constructor
3a Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.
3b Students evaluate the accuracy, perspective, credibility and relevance of information, media, data or other resources.

Innovative Designer
4d Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.

Skills:
Reading /Language/Writing
alphabetical order
~listing
~table of contents use
~reading a chart
~research (biggest focus)
~recall and gather facts from provided sources
~use digital tools for research with guidance/no guidance
~report findings

Geography
`identification of continents
~locating countries within continents
~use of maps

History / Social Studies / Social Sciences
~structures important to history or that have a cultural impact
~ ancient civilizations: Egyptians, Incas, Mayans, Chinese, Romans, Athenians

Check out the Freebies, "Engineering Around the World K-1" and "Engineering Around the World 2-4," for added design briefs.

To come will be the digital format for students.

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Total Pages
44 pages
Answer Key
N/A
Teaching Duration
90 minutes
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$5.00
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