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STEAM Tech: Scratch Design & Animation Project
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Description

This Scratch Design & Animate Projectdirectly supports NGSS Standards MS.ETS.1.1–1.4: To plan, test, and improve design solutions by clearly defining the problem, evaluating ideas using a structured process, analyzing test data to combine the best features, and using models to support repeated testing and improvement. The purpose of this 45 minute, 5E investigation is to use the Scratch platform to design and build a short animation that solves a creative challenge, allowing students to apply the engineering design process through iterative testing and improvement of their digital project. In this activity, students will use the free MIT Scratch programming environment to explore coding and animation tools, brainstorm a design concept, and develop a short animated project. They will practice defining goals, testing ideas, modifying their animation based on feedback, and using digital modeling to improve outcomes. This STEAM-based activity incorporates elements of science, technology, and art while reinforcing problem-solving and critical thinking. This package includes powerpoint resources, a lesson plan, instructor activity guide, students activity guide, response worksheet, answer key, and digital response worksheet. Just print, prep, and it’s ready to go.

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STEAM Tech: Scratch Design & Animation Project

ScienceSnippets
14 Followers
$2.50

Highlights

Grades icon
Grades
6th - 8th
Standards icon
Standards
Pages
16
Answer Key
Included
Teaching Duration
45 minutes

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This STEAM Tech Activity Bundle directly supports NGSS Standards MS.ETS.1.1–1.4:  To plan, test, and improve design solutions by clearly defining the problem, evaluating ideas using a structured process, analyzing test data to combine the best features, and using models to support repeated testing a
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Description

This Scratch Design & Animate Projectdirectly supports NGSS Standards MS.ETS.1.1–1.4: To plan, test, and improve design solutions by clearly defining the problem, evaluating ideas using a structured process, analyzing test data to combine the best features, and using models to support repeated testing and improvement. The purpose of this 45 minute, 5E investigation is to use the Scratch platform to design and build a short animation that solves a creative challenge, allowing students to apply the engineering design process through iterative testing and improvement of their digital project. In this activity, students will use the free MIT Scratch programming environment to explore coding and animation tools, brainstorm a design concept, and develop a short animated project. They will practice defining goals, testing ideas, modifying their animation based on feedback, and using digital modeling to improve outcomes. This STEAM-based activity incorporates elements of science, technology, and art while reinforcing problem-solving and critical thinking. This package includes powerpoint resources, a lesson plan, instructor activity guide, students activity guide, response worksheet, answer key, and digital response worksheet. Just print, prep, and it’s ready to go.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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Standards

to see state-specific standards (only available in the US).
NGSSMS-ETS1-2
Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
NGSSMS-ETS1-4
Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
NGSSMS-ETS1-1
Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
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