Purchase this product to engage your students with a design challenge applying socials to real world problems!
If you are looking for a way to challenge your students in socials while engaging them and having them think about applying what they are learning, then this product is for you.
This is a No Tech product that incorporates the Design Cycle.
Materials Needed: Paper, Pencils.
Teacher displays learning prompt slides for students to follow.
One slide per class.
Students use the design cycle to create a brochure to demonstrate what pulls people to a location.
"Learning Resources for the Digital Economy" provides teachers with resources that will prepare students for the fast changing world where students will need to find solutions to increasingly complex problems regardless of the field of work they choose.
Included: formative and summative assessments, design challenge, design cycle, step by step lessons that require minimal prep.
AERO Socials Curriculum:
Standard 3: (Geography) Students will understand the interactions between humans and physical environments
3.5.e Describe factors that influence locations of human populations and human migration.
MS-ETS 1-1: Define the criteria and constraints of a design problem to ensure a successful solution.
MS-ETS 1-2: Evaluate competing design solutions to determine how well they meet the constraints of the design problem
MS-ETS 1-4: Develop a model for iterative testing to achieve optimal design solution