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Students use hand, heART and mind in the construction and use of this project throughout the school year.
This activity provides written instruction in developing a gameboard and spinner, an e-hunt where students practice safe internet research, and play a game where content knowledge is practiced.
Unit includes objective, suggested materials, timeline, hints for success, 2 criteria charts, student guidelines, patterns for board and spinner, and sets of gamecards for Cells and Water.