Why does the Crazy Card fly? Can you sink a peanut without touching it? Will you survive a crash on the moon? Can you build a sturdy bridge? Can air power a model "car?" These are a few of the questions, problems, and challenges students will encounter in this packet of problem solving activities.
This packet contains 6 teacher-led demos:
*Off to the Races
*Coin in the Cup
*Fill It Up
*Disaster on the Moon
and 3 student-led Creative Challenges:
*Span the Gap
*Look Out Below
*Hot Air Express
These activities are designed to both teach science process skills-observing, predicting, designing/experimenting, and concluding-and to strengthen students' critical thinking and problem solving skills.