Students will practice ABC order by playing a fun and active game. Alphabetical order is an essential skill for mastering the task of accessing reference material.
21 "problem" cards
Original Kat and Squirrel story!
CCSS.ELA-Literacy.L.2.4e Use glossaries and beginning dictionaries, both print and digital, to determine or clarify the meaning of words and phrases.
CCSS.ELA-Literacy.L.3.2g Consult reference materials, including beginning dictionaries, as needed to check and correct spellings.
CCSS.ELA-Literacy.L.3.4d Use glossaries or beginning dictionaries, both print and digital, to determine or clarify the precise meaning of key words and phrases.
Place one “problem” card on each desk – in number order.
You may not need all the cards if your class is smaller than 21. You can always make more cards if you have a bigger class and put the new numbers on the bottom or back of the recording sheet.
Have the students sit at a desk, look at the 3 letters on the “problem” card, and write the letters in ABC order near the matching number on their recording sheets. (I always go around and make sure everyone is starting in the correct box to avoid frustration later.) When you feel that they have had enough time say, “SCOOT.” Then each student moves to the next desk in numerical order and solves the next “problem”. Continue to play by saying, “SCOOT” at regular intervals. Play until done, or stop if you’re out of time.