Scratch Lesson Plan - Whack-a-Mole Coding

Grade Levels
3rd, 4th, 5th, 6th
Resource Types
Product Rating
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3.98 MB   |   10 pages

PRODUCT DESCRIPTION

This is a lesson plan for students to be able to create the game “Whack-a-Mole.” This lesson is best taught in one class period, but could be split into 2 if needed. This lesson would be great to use for Hour of Code! Prior to teaching this lesson, a basic familiarity of scratch is encouraged, but not necessary. This lesson could be used to incorporate STEM or in a technology/computer lab.

This program will not work with the Scratch, Jr iPad app.

Want more Scratch Lesson Plans? Check out my other Scratch Lesson Plans

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Total Pages
10
Answer Key
N/A
Teaching Duration
1 hour

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Scratch Lesson Plan - Whack-a-Mole Coding
Scratch Lesson Plan - Whack-a-Mole Coding
Scratch Lesson Plan - Whack-a-Mole Coding