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Engage you CKLA second grade learners with these fun, engaging games that will have your students asking to practice their challenging tricky sight words.
They may be printed in black line or color. In the color version, the 86 second grade tricky word cards are edged in yellow. Included in the corner of each card is the unit that the word is introduced. Cards are about the same size as a regular deck of playing cards. (approx. 2.5" x 3.5") Directions for each game are included.
Outsmart the Tricky Fox - Can you outsmart your fellow classmates?
Cops and Robbers - Following the rules pays off in this game.
Can't Trick Me! - Be the first to collect the words for the phrase "Can't trick me!"
Switch-a-Roo! - Use strategy, and a little luck, to win this game!
Simply print one set of the download. Laminate. The Tricky word cards are used for each game. To change the game, just switch out the specific game cards.