Practice sequencing and learn the life cycle of frogs with a unique, fun game!
Includes playing cards with 6 sequential parts of the frog life cycle, also labeled with ordinal numbers to ease confusion.
Played like a traditional game of "War", except instead of using numbers, student will use the stages of a frog's life. The furthest stage in the sequence wins the cards.
For example: a tadpole beats an egg/ frog beats a tadpole with legs.
-For non-readers: print 4 copies of only the picture cards
-For readers: print 2 copies of both the picture and word cards
-Use as a Memory Match game
-Use as a "Go Fish" game by printing two copies of each card
-Use as an independent matching center
-Divide cards evenly among two players.
-Place cards face down in a stack
-Players each turn over one card at the same time
-Player with the word that has the card with the furthest stage in the life cycle takes both cards and adds them to the bottom of their pile
-In case of tie, each player lays down three cards face down and then turns the third card. Furthest stage wins all the cards.
-Play continues as time allows or one player runs out of cards.
Great partner center!!
Check out some of the other great "War" Games I have available:
Place Value War
Simple Addition Facts War
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