This 13-step simulation is a fantastic way to give students the real-world experience of programming for a client. After teaching your programming curriculum, students will put their knowledge to work by creating games that are designed for their clients’ specific needs. Other teachers love to be the clients because your students can take their curriculum materials and make review games with their content. Then those teachers have interactive, customized computer activities for their students! Otherwise, students in your class can be their clients. This bundle includes a 13-step process sheet, game evaluation sheets, rubrics for evaluation, scheduling documents, brainstorming and outline documents, template for presenting 2 different game concepts, a PowerPoint template for presenting the final product. Programming is not just a desk job…it is an interactive effort between a team and their clients! You will love this one!
17 pgs. & 10 slide templates