This slope and y-intercept Escape Room gives students a chance to race against the clock and each other while trying to escape a locked room -- all while practicing how to find slopes, intercepts, and equations.
Escape rooms harness the natural competitive nature of middle-school students to encourage them to work cooperatively and to use critical thinking and comprehension skills to complete a series of tasks which allow them to succeed.
This product features four math activities that must be solved to find the codes to “escape”. Two codes are found in series of slides that require students to find the slope and the y-intercept. A third lock code can be found by piecing together a jigsaw puzzle, then using the information to find an equation, after being given information about the rate of change and the starting point. The final lock requires students to use the slope formula and y-intercept to match pairs of points with the equation of the line going through them.
The product gives both digital and non-digital options, or a combination of both. To use the digital version, students (or groups of students) need access to a device that has Internet capabilities. The teacher gives students a link to a private website that requires them to read and search for clues to unlock four different types of locks.
The non-digital option allows the teacher to print out the puzzles and give one set to each student, or each group of students. The students can then go to the website to enter their answers, or simply write the lock codes down on their response sheet for easy checking.
The packet also includes an optional certificate that can be given to successful students.
Digital and Non-Digital Guidelines
Finding slope from a graph activity
Finding the y-intercept from a graph activity
Finding the slope and equation when given two points
Using rate of change and starting point to determine the equation of a line.