This packet includes:
-96 interesting "topic cards" (primarily for teens)
-44 "emotion cards" with facial expressions, emotions, and example quotes/statements/thoughts.
-Visual prompt: Emotion Bank with specific emotions to help expand beyond basic emotions (happy, sad, mad).
-Directions for a group game using the emotion cards. See directions below.
The emotion cards involve photos of REAL people. The game is meant to be fun, similar to charades in a "conversation" format.
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How to play the
- Place the emotion cards face down in the center of the table. Put the “topic cards” in a drawbag.
- The starting player draws a “topic card” from the drawbag. This will be the conversation topic until someone guesses the emotion.
- The 2nd player (player to their left) now draws an emotion card keeping it a secret from the group. Each emotion card has 3 possible emotions that can be guessed.
- Important: there may be that fit the emotion card… the player with the card can judge these as correct or allow for a group vote. For example, if the card reads “lonely, depressed, sad” and a player guesses, “isolated,” the emotion card player can make a fair judgment that it’s correct, as this is a close synonym to other words on the card. However, if the group disagrees, the card is discarded.
- Players now begin discussing the topic. It’s best to prompt students to begin the conversation with a question (“what do you think about community college?”). The player with the emotion card must respond to the conversation by acting out this emotion, but ! The conversation continues this way until someone in the group guesses one of the emotions listed on the card (or a close synonym).
- The emotion player now draws a “topic card” and the next player draws a new emotion. ,” the emotion card player then discards their emotion card (without revealing the answer), and the next player chooses a new emotion card.
- Play proceeds until the group has achieved 5 emotion cards (or until time is up).