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8.78 MB | 25 pages
All the instructions needed to design a classic "Space Invaders" like game so that user has 60 seconds to move the “Canon Shooter”, left and right across the screen and shoot at the Mother Ship and Alien Raiders that is moving quickly left to right across the top of the screen. Each time you hit the MotherShip you gain a point. Pressing restart resets the timer to 60 seconds and the score to zero.
This resource introduces the following concepts:
• image sprites and event handling
• Using a Clock timer to set up a countdown time
• Using the “Sprite.Dragged” component to move a sprite
• Using collision detection
• Using edge detection
More resources at http://www.heatonmoordigital.co.uk/gcsesolutions