Spanish Vocabulary Caramba Cards (Bundle 1)

Spanish Vocabulary Caramba Cards (Bundle 1)
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(37 MB|60 pages)
6 Products in this Bundle
6 products
    Bundle Description

    Spanish Vocabulary Caramba Cards (Bundle 1)

    -Numbers 1-100

    -Numbers 1-1,000

    -Time

    -Weather

    -Colors

    -Days, Months, the Date

    Your students have the the vocabulary down solidly. Now it’s time to give them opportunities to use it to create spontaneously and in context. These “Caramba Cards” can be used in 4 ways.

    Caramba:

    --Print and cut up all the cards and put them in a bag. This activity can be done in small groups of 4-5 or with the entire class playing in teams.

    --Students (or teams) take turns choosing a card out of the bag.

    --Once chosen, the player (or team) can do various things to keep the card depending on the language level of the students. They can identify the picture or use it in a sentence.

    --If they choose a “Caramba” card they must put all their cards back in the bag, including the “Caramba” card.

    --Play continues between the players or teams and the cards/points change often because of the “Caramba” cards.

    --If a player (or team) doesn’t know a word or meaning it goes back in the bag.  Play continues with the next student.

    --After a certain number of turns or a specified amount of time, the player (or team) with the most cards wins.

    Card Find:

    --Place cards (#1-40) in various places around the classroom or another space. Pair students up and give them 5 numbers (between 1-40) and the pairs set out to find the cards with their numbers.

    --When they find the cards they respond to a pre-determined prompt based on language level of the class. Students can identify the picture or use it in a sentence. They can do this on a slip of paper or a small white board.

    --When they have all five they return to teacher for verification and get another set of numbers and repeat the process.

    --Each pair gets a point for each set of 5 that they complete. You may want to make it 3 if this moves things along better in your class.

    --After a specified amount of time the pair with the most points is the winner

    Do Now:

    --When they enter the room, students choose 2 or 3 cards and complete a prompt based on the card. Depending on the proficiency level of the students the teacher can have students identify the picture or use it in a sentence.

    Exit Ticket:

    --Just before the end of class hand out a card to each student and they respond to the prompt and hand it to the teacher (who verifies the answer) as they leave the room. Depending on the proficiency level of the students the teacher can have students identify the picture or use it in a sentence.

    You way also be interested in Bundle 2.

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    Total Pages
    60 pages
    Answer Key
    Included
    Teaching Duration
    N/A
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