Spin a Combo
This packet is part of my BEYOND Numbers ENDLESS MEGA BUNDLE
Thanks so much for viewing my Spin a Combo packet! This packet is designed to offer a fun and engaging way to practice combos to 10. You will be able to use these activities as a supplement to your math intervention lesson and/or as an independent literacy center option. To prep the game simply print and laminate the spinner mats and print the corresponding recording sheet. The students will spin the spinner and then “graph” by coloring in the square to the matching number to make the combo. For example: if using the combos to 5 board, the student spins a 3, they would then color in the 2. I would suggest that you first introduce this packet within your math group and then place into an independent math center.
Included in the Packet:
- 6 spinners and mats
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