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# States of Matter Interactive Diagram Game

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4.0
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PDF (Acrobat) Document File

929 KB|7 pages
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Product Description
Overview:
This States of Matter Interactive Diagram Game is an interactive, learner-centered way to learn the states of matter and what causes matter to cycle through the states. Students are given a game board, and a set of cards, and they must correctly play the cards in the correct boxes on their game board and verbally explain the process taking place in that step. It is a great formative assessment activity to see just how much your students know about the states of matter. This activity would also make for a wonderful review center or can even be used as an insert in an interactive science notebook. After students have worked cooperatively playing the game and learning states of matter and processes, they are then given the student assessment page. This assures that there is individual accountability in addition to the collaborative accountability. This student assessment page also allows for a grade to be taken after the activity is over.

There are two different levels of boards included in this download. One includes the transition between solid and gas (sublimation and deposition) and the other does not.

Objectives:
At the end of this activity the student should:
• Be able to identify the states of matter and processes that change the states.
• Be able to describe the processes that change matter from one state to another.
• Recognize that energy (heat) plays an important role in changing states of matter.

Material Prep:
• Decide which board you want your students to use.
• Print boards on cardstock (laminate – optional) so that each group of 3 has a board.
• Print an equal number of card sets on cardstock (laminate – optional).
Note: The sublimation and deposition cards should be removed if using the lower level board.
• Cut cards place in zip bags.

Instructions:
1. Place board in middle of group for all to see.
2. Stack all task cards face down in middle of group.
3. Play begins with player 1 turning over a card from the stack, reading it aloud and playing it in the correct box. The student must verbally explain their play!!
Note: It is very important that students verbalize their thinking! Critical thinking increases when students have to process verbally.
4. Once the card is played and explained, the next player flips a card, reads it aloud, plays it in the correct box, and verbally explains play.
5. Play continues until all boxes are filled in. The solid, liquid, and gas boxes will each have 5 cards played in them. All the rest will have just one.
6. Points can be assigned for each card played correctly on a player’s turn.
7. Play numerous times to help solidify concepts. (no pun intended)
8. Students must then complete the student assessment page individually.

Differentiation/Scaffolding Ideas:
• For high-level students or grade levels, use the board showing sublimation and deposition between solid and gas.
• Allow students to have a notes page the first few times they play the game. This notes page might have definitions of states and processes found in the cycle.
• Print a board and card set for each student. Students can paste the board in their interactive notebook. The cards can be cut and played on the board. Store the cards in an envelope taped in the notebook so that the students can revisit and practice.
• Do a speed round… In this version, cards are passed out to players. They are trying to fill in the board as quickly as possible.

Key words: states, matter, melting, evaporation, heating, cooling, gas, liquid, solid, condensation, freezing, energy, change
Total Pages
7 pages
Included
Teaching Duration
45 minutes
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