Subitizing Number Sense Game with Ten Frames and Dot Patterns and Tally Marks

Primary Delight
Grade Levels
K - 1st, Homeschool
Formats Included
  • PDF
38 pages
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Primary Delight

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This number sense game can help your students develop subitizing skills with dot cards, ten-frames, and fingers while having fun. Students with strong number sense excel in math. This engaging game builds these critical subitizing and number sense skills.

By purchasing the entire 4-game Subitizing war Games Bundle, you will save 20% off the price of each individual game!

Subitizing War is a twist on the traditional card game "War." Instead of comparing numbers, players compare the number of items on their cards (by subitzing - or rapidly recognizing how many items there are). The player with the largest number wins the hand! The game can be played with pairs or small groups of students.

This math game includes directions and 109 game cards, featuring:

  • tally marks
  • ten-frames
  • finger patterns
  • domino dot patterns

The cards are organized to help you differentiate for students, with a set of cards that represent numbers 1-10, and additional sets that represents numbers 11-20 and 21-30. It also includes one page of cards to represent 31, in case you'd like to use these cards in a class calendar.

This product also includes 8 practice pages for students to practice subitizing. There are two practice pages for each of the following: ten-frames, dominoes, finger patterns and tally marks. These are designed for easy differentiation, with one set of worksheets using numbers to 10 and the other set using numbers to 20.

Need a game for beginning mathematicians? I also have a Subitizing War game that uses numbers 1-10.

Do you need independent subitizing practice for your students? Check out these color by number pages.

Looking for more math war games? Look here!


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Total Pages
38 pages
Answer Key
Teaching Duration
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to see state-specific standards (only available in the US).
The numbers from 11 to 19 are composed of a ten and one, two, three, four, five, six, seven, eight, or nine ones.
Count to 120, starting at any number less than 120. In this range, read and write numerals and represent a number of objects with a written numeral.
Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1-20, count out that many objects.
Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted.


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