# Subtraction Gotcha: A Math Fact Fluency Game for the Classroom

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Resource Type
Format
Zip (2 MB|150 pages)
Standards
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1. Math fact practice doesn't have to be boring worksheets of math flash cards. Research shows that math fact fluency supports success in higher-level math, but this often leads to methods of practice that just don't engage students! Instead of drill-and-kill, this fun math game supports fluency buildi
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2. The ability to quickly recall basic addition and subtraction facts is essential to future success in math, but math fact fluency doesn't have to involve drill-and-kill with math flash cards or boring worksheets. Gotcha! is a fun math fact game replaces those activities without sacrificing the comput
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• Product Description
• Standards
Tired of watching your students struggle with basic computation? We know quick recall of basic facts is essential to future success in math, but memorizing subtraction facts doesn't have to involve drill-and-kill or boring worksheets. Subtraction Gotcha replaces those boring worksheets and flashcards that kids just don't get excited about.

Your students will beg to play this fun, differentiated fact fluency game . Played like the popular card game Uno, students work to be the first to get rid of all their cards by matching the facts to their solution.

With lots of ways to meet your learners where they are, your students will be begging to play...and might not even notice they've been memorizing their subtraction facts! Perfect for math stations, centers, intervention, tutoring, and more!

Product Contents:
• Teacher Directions and ideas for use
• Student Directions for gameplay
• Game cards (in full-color and "ink-savers" version) with facts to 15

Need more than subtraction? Gotcha is also available for:
MULTIPLICATION
DIVISION
✔ OR Buy the Gotcha Bundle and save!

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Related Products:
Daily Math Morning Work for 3rd Grade
Daily Vocabulary Warm-Ups for 3rd Grade

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Got questions?
to see state-specific standards (only available in the US).
Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Total Pages
150 pages
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Teaching Duration
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