Summer of STEAM activities
1st - 6th
It's always a challenge to keep students engaged over the summer in learning. Here you will find 25 activities to keep students engaged. From using a cricket to determine the temperature, making a hot air balloon and creating art. These activities will engage any learner in simple hands on approach. Included is a journal page to have student's reflect on their learning. Now includes a link to google slide, make a copy to use and modify however you want!
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to see state-specific standards (only available in the US).
Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.