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Super Sleuth: What Doesn't Belong Game

Super Sleuth: What Doesn't Belong Game
Super Sleuth: What Doesn't Belong Game
Super Sleuth: What Doesn't Belong Game
Super Sleuth: What Doesn't Belong Game
Super Sleuth: What Doesn't Belong Game
Super Sleuth: What Doesn't Belong Game
Super Sleuth: What Doesn't Belong Game
Super Sleuth: What Doesn't Belong Game
Product Description

How to play:
Print and laminate one copy of every page.
You can choose to play by only using the four picture or three picture cards as separate
sets, or you may combine card sets for the game (based on students skill level). Students
take turns drawing magnifying glass cards. The student identifies “what doesn’t belong”.
If they are correct, they keep the card. If they are incorrect, the card goes back into the
pile. Watch out for the optional foil cards! Suggested use would be to use the “broken
magnifying” glass cards as a skip a turn and the “found a clue” cards as a take an extra
turn card (this can be modified based on the instructors wishes). They player with the
most cards at the end wins the game!

Included in this package: 22 three picture magnifying glass cards, 22 four picture magnifying glass cards, foil cards for taking an extra turn or losing a turn, a bonus two page open ended board game, and answer keys for the students to work independently.

This product is for individual therapist/teacher use only.
Do not copy, share or resell the file or art.
Total Pages
14 pages
Answer Key
Included
Teaching Duration
N/A
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