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Superhero Ten-Frame Cards - Math Center for Primary Students

Grade Levels
PreK - 1st
Standards
Formats Included
  • PDF
Pages
24 pages
$2.50
$2.50
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Description

Superhero Ten-Frame Cards – Math Center for Primary Students

These superhero ten-frame cards would be a fun addition to any math center in a primary classroom. Cut out the cards and laminate them for durability.

The students can use these colorful superhero ten-frame cards as a matching game or a memory game to enhance their number sense.

Print out the colored version or print out the black and white on colored cardstock to save ink or make an interactive math activity for your students.

Click on the Preview to see all that is included in this pack!

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Total Pages
24 pages
Answer Key
N/A
Teaching Duration
N/A
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Standards

to see state-specific standards (only available in the US).
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 - 4 = 13 - 3 - 1 = 10 - 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 - 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Understand subtraction as an unknown-addend problem. For example, subtract 10 – 8 by finding the number that makes 10 when added to 8.
Apply properties of operations as strategies to add and subtract. If 8 + 3 = 11 is known, then 3 + 8 = 11 is also known. (Commutative property of addition.) To add 2 + 6 + 4, the second two numbers can be added to make a ten, so 2 + 6 + 4 = 2 + 10 = 12. (Associative property of addition.)
Solve word problems that call for addition of three whole numbers whose sum is less than or equal to 20, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.
For any number from 1 to 9, find the number that makes 10 when added to the given number, e.g., by using objects or drawings, and record the answer with a drawing or equation.

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