Systems of Equations and Inequalities- jeopardy style game

Systems of Equations and Inequalities- jeopardy style game
Systems of Equations and Inequalities- jeopardy style game
Systems of Equations and Inequalities- jeopardy style game
Systems of Equations and Inequalities- jeopardy style game
Systems of Equations and Inequalities- jeopardy style game
Systems of Equations and Inequalities- jeopardy style game
Product Rating
4.0
8 Ratings
File Type

Compressed Zip File

Be sure that you have an application to open this file type before downloading and/or purchasing.

894 KB|52 pages
Share
Product Description
This is a game based on the jeopardy game show idea and it includes the following topics:
1_ Solving Systems of Linear Equations by Graphing, Elimination and Substitution Methods
2_Solving Systems of Linear Inequalities
3_Solving Systems of Equations in 3 variables by Elimination or Substitution

Playing a game before a test, is usually a very exciting time for my students, they love playing a game right before a test. After a few years of using this practice, it seems that this type of review game also as a bonding experience between classmates. So I’ve come to consider it a classroom building type of material as well.

My Rules of the Game
I divide the classroom into groups of 3 or 4 students and assign 2 job assignments to each student, in other words each students wears 2 hats, based on the premise that in real life we all have more than one duty. First job assignment for each student is that of a Mathematician, each student must solve all the problems on a piece of paper which will be handed in at the end of the game. The second job assignment each student may have is as follows: Speaker, Lead-Mathematician, Checker Record Keeper.

The Speaker is the student who stands up and chooses the topic and math problem the group will work out together, and delivers the answers when time is up. The Lead-Mathematician has the lead in solving the problems and the Checker makes sure the problem is correct before delivering the answer. The Record Keeper keeps the score for the group.

I consider this a timed game, each group gets 2-3 minutes to solve a problem, depending on difficulty. I assign a group to start the game based on a random selection. For example, I ask who is born closest to July 3rd? The group who has that student is the first one to select a question. I then go around the room in a clockwise rotation and have all groups focus on the selected problem. If the group who chose the question gets the wrong answer, the chance to answer the question is then given to the group next in line until we find the right answer. If other groups had the right answer, I may decide to give away 100 points to those groups depending on the type of problem.

Typically, we play the game in 1 period of about 50 minutes; however in some cases, it is almost impossible to get through the entire game, so sometimes I’ve used the game over 2 periods or 2 days of instruction. If you have a block schedule the game would work really well. If you have a different set of rules that work for you, please feel free to share with me. The most important part is that in all games, I’ve seen nearly 100 % engagement on the part of my students.
Total Pages
52 pages
Answer Key
Included
Teaching Duration
2 hours
Report this Resource
Loading...
$4.00
Digital Download
More products from Imagine You Love Algebra
Product Thumbnail
Product Thumbnail
Product Thumbnail
Product Thumbnail
Product Thumbnail
Teachers Pay Teachers

Teachers Pay Teachers is an online marketplace where teachers buy and sell original educational materials.

Learn More

Keep in Touch!

Sign Up