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"Talk a Mile a Minute" is a learning game modeled after “Taboo”, “Pyramid” and “Jeopardy.” Players take turns trying to get their partner to guess the words in a specified category by giving verbal clues describing each word.
"Talk a Mile A Minute" is a Marzano Strategy in which Ss review key concepts and academic vocabulary terms. This "Talk a Mile a Minute" set includes pre-made vocabulary cards that can be printed and distributed to students teams for immediate use. It's a terrific review before a test, and it's is in Microsoft Word .doc form so that Ts can customize the discussion to fit the needs of their Ss.
Also, I've decorated my classroom with the clue cards to create a word wall covering many of the key vocabulary terms Ss will be learning during the semester. Just photocopy onto colorful paper, clip them out and tape them up!
HOW TO PLAY:
1. Copy the list of 5-6 terms under a category title which the teacher will show in the front of the class when the game begins.
2. Organize students into pairs. Player 1 and 2 sit together facing each other.
3. Distribute cards so that only Player 1 faces the words and the Player 2 has their back to the words. Player 1 facing the words is designated the TALKER.
4. On your signal, reveal the terms, say “Go!”, and start the countdown timer. If the TALKER has sixty seconds, she needs to “talk a mile a minute.”
5. The TALKER tries to get their partner to say each of the words by quickly describing them. without actually saying the terms.
The objective is for the students facing the list of words to immediately tell their partner the category (such as apes) and attempt to get them to say all of the vocabulary within the minute by quickly describing them BUT only providing them clues such as definitions, synonyms, antonyms, examples, non-examples, etc.