Welcome to the Amazing Race! This thrilling race around the world takes students to all seven continents. The Virtual Reality component is what really makes this project unique. If you do not have Google Cardboard or a D-Scope Pro VR viewer, this project is designed to be fully functional without the virtual reality.
Teams of students begin their adventure in Orlando and travel throughout North America, discover Europe, go on an African Safari, view pandas in Asia, explore Australia, be inspired in Antarctica, and trudge through a rain forest and swim in the waters of South America.
This is not a typical social studies geography project. Students move at their own pace to complete all of the work. Points are not kept (to prevent students from rushing), but since this is a race, students will have motivation to remain on task. Depending on how much time you spend on this project each day, it could easily take a few weeks and be an entire social studies unit. This is student-directed and the teacher offers support where necessary and checks students' work for accuracy.
The Amazing Race: Classroom Edition has reading, writing, and research skills to supplement the social studies information. Students will read informative articles and answer comprehension questions, they will go to various websites to see photos of different countries and continents and research various excursions, and they will form written opinions about which excursions and activities they would choose to do. Given website URLs, students will click through sites to discover all the the locations have to offer.
If you have the Virtual Reality capability, the students will get first hand experiences in the continents! The Virtual Reality videos are engaging and the students love them! Since we can't take the students on a trip around the world, giving them a 360 degree immersive experience is the next best thing!